Of late we have seen so much potential emerging from the world of technology as relates specifically to education. From the perspective of Why Science, an education technology company, not only the pace of these breakthroughs, but also the scope of many of them has been extremely encouraging and we suspect that given the recent announcement by Apple regarding their push towards the classroom this will be a big year it terms of the merging of technology and the classroom.
Below are a few recent articles that we thought were noteworthy not only based on their achievements but also because when you think about these stories in the context of how we have educated our students, ALL of these stories would have been impossible to write even five years ago!
Students spend a lot of time outside of school using high tech forms of communication. Why not capture these skills to improve student learning? Technology Director Anthony A. Luscre of Mogadore Local Schools challenges educators to use students’ mobile devices to provide technology-rich, highly engaging, and fun learning experiences that reflect real-world skills. T.H.E. (1/20)
Students in an iPad tablet computer pilot program in a Riverside, Calif., middle school achieved math test scores that were 20% higher than the scores of those using traditional textbooks. The yearlong program, sponsored by publisher Houghton Mifflin Harcourt, used the Fuse program, the first algebra curriculum designed exclusively for the iPad. CNET (01/20)
Flipped instruction can offer solutions for improving education at impoverished schools, says Greg Green, principal of a financially struggling high school in Michigan. At Green’s school, a flipped model has been in place for 18 months and led to a rise in attendance and decreases in failure rates and discipline cases, he writes. CNN (01/18)
How are apps going to change the way we deliver educational content? The collection of iPhone and iPad educational applications aimed at young children is growing rapidly, now making up more than 75% of all educational apps available on iTunes, according to a new study by the Joan Ganz Cooney Center at the Sesame Workshop. In addition, almost 60% of children’s apps target toddlers and preschoolers, while 14% of apps were designed to be used in the classroom, the study found. The analysis presented in this study highlights industry best practices and future opportunities for developers, educators and researchers by closely examining the content of 200+ children’s apps within the education apps category of Apple’s App Store. Click here to read full iLearn II report